A number of Korean television shows have recently become global hits on major streaming sites, such as ¡°A Killer Paradox,¡± ¡°Duty After School,¡± ¡°Moving,¡± ¡°Mask Girl,¡± ¡°Business Proposal¡± and ¡°Sweet Home.¡± As it happens, those shows have something in common―they¡¯re all adaptations of webtoons.
Korean webtoons have long served as the source material for other dramatic creations. If you¡¯re going to produce media content, you need a story to back it up. Webtoons make that easy since they have a built-in script and storyboard. Popularity with mass consumers proves the story is solid, and the fanbase functions as a ready-made viewership, providing the conditions for guaranteed success.
That¡¯s why Korean producers have been adapting so many webtoons as various forms of media―notably, not just films and TV shows. ¡°Tower of God¡± was reborn as a collectible role-playing game (RPG) that faithfully reproduces the original. ¡°Solo Leveling¡± was developed into an action game in which users play the main character of the webtoon and can incorporate their own unique fighting style. Concepts from ¡°Solo Leveling¡± were also incorporated into the variety show ¡°PLAYou Level Up,¡± and the webtoon ¡°Lucky Romance¡± was also adapted for the stage. The success of these various productions has demonstrated webtoons¡¯ limitless potential.
Webtoon publishers and platforms, which are by now fully cognizant of webtoons¡¯ potential, are hard at work to encourage creative adaptations of webtoon stories. In fact, they even take into account the possibility of adaptations for the screen or other media during webtoons¡¯ initial production. The Korean government is also actively supporting publishers and platforms to help these market trends gain momentum. Amid these developments, the biggest beneficiaries are likely consumers. Before long, we can expect to see a flood of media products based on webtoons.